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Play San Andreas on macOS through CrossOver & online with native open.mp.
Native, Apple-Silicon ports of the open.mp toolchain.
Step-by-step setup, porting, and CrossOver workflow notes.
Filterscripts and gamemodes ported across.
Every open.mp tool we maintain on GitHub.
Recent threads on the community board.
Live open.mp & SA-MP server and player counts.
Four short tutorials, in order, to go from a clean Mac to a running open.mp server with a connected client — and a modern editing setup.
Spin up a local open.mp server on macOS and connect from the launcher.
Start → Tutorial 02Walks through the v1.6.3-arm.1 release of the open.mp Launcher for Apple silicon.
Install → Tutorial 03Get the game running under CrossOver, downgrade to v1.0, fix the spinning-mouse bug.
Set up → Tutorial 04A modern Pawn editing + compile workflow in VS Code on macOS — no Pawno, no Wine.
Set up →
Filterscripts and gamemodes ported from the SA-MP API surface to
open.mp, maintained as open-source repositories under Mac-Andreas.
Drop them into filterscripts/ or gamemodes/
and compile with the modern open.mp Pawn compiler. Each port carries
its own open-source LICENSE — original authors
are credited in the repository.
This site collects no analytics, sets no tracking cookies, and has no accounts or logins. There is no usage telemetry and no backend database of visitors.
The dashboard reads the public open.mp server list (api.open.mp) and geolocates server IPs via geojs.io — both in your browser. It's about game servers, not you. Nothing about your visit is stored.
Pages pull a few public APIs directly (GitHub for repos/releases, open.mp for servers, geojs.io for map locations) and assets from jsDelivr/CARTO CDNs. Those providers may log requests at the network layer; Mac-Andreas neither receives nor correlates that data.
The whole site is static files on GitHub Pages — no server-side code, no logins, no database we control. GitHub may log basic request metadata per its own privacy policy.
Plain-English version of the legal posture. Source repos each carry their own LICENSE — those govern code reuse. Below covers the site, the brand, and the relationship to existing IP holders.
Not affiliated with Rockstar Games, Take-Two Interactive, the SA-MP team, or the open.mp project maintainers. Product names and brands belong to their owners.
Grand Theft Auto, San Andreas, and related marks are registered trademarks of Take-Two Interactive Software, Inc. The visual style here is a tribute. No game assets or code from any GTA title is distributed.
Software ships without warranty, express or implied. Authors are not liable for damages from use. Per-repo licences (MIT, GPL, etc.) extend this for code reuse — read the LICENSE in each repository.
The guides assume a legally-owned copy of GTA: San Andreas. Every third-party tool referenced (CrossOver, Rockstar Games Launcher, SA-MP, downgrade tools) is linked to its official source. No Take-Two binaries, game assets, or copyrighted code are hosted or redistributed here.
Static site on GitHub Pages; live data from public APIs (open.mp, GitHub, geojs.io). Each has its own privacy practices and may log request metadata at the network layer. Mac-Andreas does not sell, share, or correlate that data.
Trademark, copyright, or other legal concerns: open an issue or start a discussion. Good-faith takedown requests will be honoured.